Wardogs CEO: Studio Doesn't Hire People Who Advocate Against Crunch - Kotaku

Wardogs CEO: Studio Doesn't Hire People Who Advocate Against Crunch - Kotaku
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Bulkhead CEO and Wardogs executive producer Joe Brammer says that while his studio β€œalways” tries to avoid crunch during game development, it can’t always be avoided and will inevitably β€œhappen at so… [+2927 chars]

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